“Who am I now?” Sense of Gender and Place in Digital Gameplay

نویسنده

  • Martin Andersson
چکیده

In this essay I analyze the ways in which gender and space are shaped and made sense of through digital gameplay. Specifically in the turn based strategy game XCOM: Enemy Within for the MacBook Air with a computer mouse as the primary input device. Using a mixed methods approach consisting of gameplay sessions of XCOM and qualitative interviews with two players regarding their gameplay I argue that earlier research on space within game studies has overlooked the ways in which the shaping of space in gameplay is also gendered. Developing a theoretical framework influenced by gender studies, critical theory, affect theory, assemblage theories of space, and game theory, I argue for how the shaping of space and gender in gameplay is interdependent. This in that the shaping of space and gender in digital gameplay is in constant relation and tension with societal norms and the affective capacities of bodies and digital games. In conclusion, I reflect on the possibilities to develop more empirical research based on the the theoretical framework explored in the essay.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Our Sense of Identity: “Who am I?” Gender and Cultural Studies

Identity is seen as a cultural and social construct, which indicates how we have been embodied and how we might represent ourselves. The knowledge that identities are the outputs of discourses is a familiar characteristic of some societal concepts. Gender, as an identity or a sense of our identity we build for ourselves, rather than something we are born with, is a constructed cultural category...

متن کامل

Homosexuality identification models: review study

Identity exploration process is one of the most important tasks that everyone should do in life which is, in fact, the same answer to question of "Who am I". During the identification process, person initially concludes that "I am a man" or " I am a woman" which is named gender identity. After defining themselves, the person chooses a partner, that this choice represents his sexual orientation....

متن کامل

حسّ حضور، مطلوب‌ترین برآیند ارتباطات انسان با محیط

From early times until nowadays with the issue seriously intensified, many philosophers, reformists and those who investigate the means for prosperity of human beings have introduced “the best” for man in different areas. The best place for living, city or architecture, has been one of the main issues. “The city of God”, “Utopia”, “House of Desired”, “Good city”, “Human architecture” and so on ...

متن کامل

Female role models in medicine: a medical student’s perspective

The importance of role models in medicaleducation cannot be understated. Theyallow for professional development, aid in careermotivation and inspire and educate throughexample. Unfortunately, I cannot admit knowingmore than three female role models throughoutmy time at medical school, and now as a finalyear student, I am more disappointed than everfor this deficit.My admiration and respect for ...

متن کامل

Gender and Computer-Mediated Communication: Emoticons in a Digital Forum in Persian

This study aimed to gain an insight into whether computer-mediated communication (CMC) in the form of a digital forum can reflect gendered discursive practices. A great deal of research has now established that computer-mediated interactions embody gendered differences in the use of emoticons, but few studies have examined the potential effect of the gender of the emoticon-receiver on the frequ...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2016